Resume

Work Experience

  • Lead Technical Artist - Salty Lemon Entertainment, Antwerp
    07/2021 - present
    Maintain custom shaders that target multiple platforms ranging from high-end computers to low-end mobile devices.
    Help to guide the content production pipeline by developing internal toolsets and workflows to ensure that art meets both the visual quality and performance targets.
  • Researcher/Developer - HITLab Howest, Kortrijk
    01/2021 - 12/2021
    Research and develop virtual solutions for bio-metric research.
    Analyse data in R and create reports to evaluate results.
  • Unity Developer - Triangle Factory, Ghent
    02/2020 - 01/2021
    Create training simulations for VR platforms.
  • Technical Artist/Gameplay Programmer - Bazookas, Bruges
    02/2019 - 11/2019
    Maintain a framework of custom tools and shaders.
    Prototype and develop games for WebGL - Android and IOS devices.
Education
  • Bachelor Digital Arts and Entertainment - Howest, Kortrijk
    09/2015 - 06/2018 - major Independent Game Production
  • Industrial ICT - SLM, Antwerp
    09/2013 - 06/2015 -

Personal Information
Cédric Van Huffelen
Date of Birth: 29 june 1997
Nationality: Belgian
Email
LinkedIn
Github

Skills
C#
Python
ShaderLab - CG/HLSL
OpenGL - GLSL
R
Git

Software
Unity
Blender
Plastic SCM
Adobe Photoshop & Illustrator
Autodesk 3DS Max
Autodesk Maya

Languages
Dutch - Native
English - Fluent
German - Beginner